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ICAD Kinect Demos….

datePosted on 15:05, May 26th, 2011 by Many Ayromlou

On May 17, 2011 Ryersons’ Interactive Computing Applications and Design Group (ICAD) demonstrated their latest projects. The session starts with a demonstration of using Microsoft Kinect hardware to control a computer mouse. Next, the group shows the use of a gestural interface to control Google Earth, followed by a demo of using Kinect to control a avatar in Second Life.

The session continues with a demonstration of a potential application to control a small arduino based robot over bluetooth using gestures. Following this the ICAD staff show the use of Kinect as a tracking and control mechanism for a Point-Tilt-Zoom (PTZ) camera. This approach allows them to track up to five people without active trackers. The data from the Kinect camera is used to instruct the PTZ camera where to “look”. Once a person is identified (by putting up their hand) the kinect will try to track the person around the room and make sure the PTZ camera follows the person as well. Switching the tracked person is done by raising ones hand.

Their last demo will show a gestural based keyboard that will eventually be tied into a interactive phonebook application where the user can type the name of a contact using gestures and automatically dial the number through a voip application (ie: google talk).

Individual project videos below….

1) Kinect Windows Mouse Interface

2) Kinect Google Earth Interface

3) Kinect Second Life Interface

4) Kinect Bluetooth Robot Interface

5) Kinect Tracker-Cam Interface

6) Kinect Interactive Phonebook

Second Life developers start thinking big…

datePosted on 12:44, September 23rd, 2007 by Many Ayromlou


So this week marks a beginning for Second Life and Linden Lab to truly start to open up second life and think about interconnected worlds and a standards for connecting them. Well, welcome boys and girls, now maybe you can throw your weight in with Intel and HP to further the standards that Croquet has been working on for years. You see Croquet has been doing exactly that for a long time (ie: being truly open source and working towards standards). For those not familiar, here is a short explanation from their site:

Croquet is a powerful open source software development environment for the creation and large-scale distributed deployment of multi-user virtual 3D applications and metaverses that are (1) persistent (2) deeply collaborative, (3) interconnected and (4) interoperable. The Croquet architecture supports synchronous communication, collaboration, resource sharing and computation among large numbers of users on multiple platforms and multiple devices.

Every part of the system is designed around enabling real-time, identical interactions between groups of users. The architecture of Croquet actually makes it quite easy to develop collaborative applications without having to spend a lot of effort and expertise in understanding how replicated applications work. There are a number of simple patterns and rules to remember, but otherwise, it is quite simple to quickly develop very powerful systems. Click here for more detailed information on the technology.

So my message to you, if you’re thinking about developing metaverses and such take a close look at Croquet, they are light years ahead of Linden Labs in terms of a truly open developer standard.